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Making floor reflective at map startup

Posted: Sat Mar 11, 2006 19:46
by Draconio
I've made a test map with a reflective floor, but it doesn't become reflective until I activate the tag line by walking over it. What's the best way to make the floor become reflective immediately? Doom Builder refused to compile the scripts when I tried putting a "Sector_SetPlaneReflection" command into the map's ACS.

Posted: Sat Mar 11, 2006 19:49
by Caligari_87
You need another verison of ACS, methinks, or import Graf's *.acs file into your DB directory.

8-)

Posted: Sat Mar 11, 2006 19:52
by Graf Zahl
That's why the zspecial.acs file is in the distribution. This special doesn't come with the ZDoom version.

Posted: Sat Mar 11, 2006 20:02
by Draconio
Got it, thanks.