Making floor reflective at map startup
Posted: Sat Mar 11, 2006 19:46
I've made a test map with a reflective floor, but it doesn't become reflective until I activate the tag line by walking over it. What's the best way to make the floor become reflective immediately? Doom Builder refused to compile the scripts when I tried putting a "Sector_SetPlaneReflection" command into the map's ACS.