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Phobia - The Age
Posted: Mon Mar 27, 2006 3:57
by Tormentor667
Posted: Mon Mar 27, 2006 4:16
by V-man
Yes, this is really a pitty. Legacy keeps on crashing on my system, so I can't even try it. Amd the screens look so nice...
Hopefully it is just a minor thing that Graf can fix soon. However I somehow fear that it might be something more complicated. I'm keeping my fingers crossed that I'm wrong.
Posted: Mon Mar 27, 2006 8:36
by Graf Zahl
No, it doesn't work. It uses some crazy workarounds for Legacy's limitations that aren't supported. I think I can get some of it to work as intended but I can tell you right now that this project will never work properly without an additional MAPINFO lump due to some abuse of music for other purposes.
Posted: Mon Mar 27, 2006 9:17
by Alter
It worked about 20 FPS even on 768 DDR RAM!! well that wad is unplayable completely
Posted: Mon Mar 27, 2006 11:10
by Graf Zahl
Phobia won't work even with Legacy in software mode because it is far too slow. There is so much detail in there that GL is the only option. When I circumvent the issues that make it unplayable on GZDoom I get 45-55 fps in the most highly detailed areas with GZDoom. I refuse to start Legacy for anything on my computer. I don't care how good it is but Legacy has the bad habit of screwing around with settings it is not supposed to touch (we have to thank that crap Allegro for that!)
Posted: Mon Mar 27, 2006 11:39
by MartinHowe
Graf Zahl wrote:... When I circumvent the issues that make it unplayable
Just for the rest of us, what
are those issues? Could you publish your circumventions or are you still researching them?
Like many other people I refuse to use Legacy because it's so damn flaky.
Posted: Mon Mar 27, 2006 12:56
by Graf Zahl
Sure. I'll upload a new version once I have sorted everything out and if necessary I'll post anything that is required to run this WAD. Upon first glance it looks quite interesting.
Posted: Mon Mar 27, 2006 18:40
by Tormentor667
Thx Graf Zahl, thats very great

Posted: Mon Mar 27, 2006 21:11
by Graf Zahl
Please note that right now I am in the late stages of another project which I will have to finish first before I put any more work into GZDoom so don't expect any update this week.
Posted: Tue Mar 28, 2006 13:16
by Tormentor667
Graf Zahl wrote:Please note that right now I am in the late stages of another project which I will have to finish first before I put any more work into GZDoom so don't expect any update this week.
Something Doom-related?
Posted: Tue Mar 28, 2006 14:12
by Graf Zahl
No.
Posted: Thu Mar 30, 2006 14:29
by Nash
/newstuff on Doomworld wrote:Even if you absolutely despise Legacy, I'd download it (don't even try to run it in GZDOOM) just to play this WAD.
If I were you I would prove that underlined remark wrong.

Posted: Thu Mar 30, 2006 14:37
by Enjay
If I were Graf, unless I wanted to play Phobia on my own port (which I suspect he does), I'd be thinking "this WAD is for Legacy, why should it run on GZDoom".
I know GZDoom does have reasonable Legacy support, so the case is slightly different. So, perhaps the fact that Phobia doesn't run properly on GZdoom should be made clear. However, people don't say things like "This is an EDGE mod so don't even try to run it with Zdoom" and then expect Randy to modify Zdoom so it does.
Posted: Thu Mar 30, 2006 14:39
by Nash
Hmmm... yeah I guess you're right. Oh well!
Posted: Thu Mar 30, 2006 14:56
by Enjay
Right? Wrong? Just an opinion really.
(And not the one that counts in this case

)