Having problems with models.
Posted: Sat Apr 08, 2006 19:49
I've learnt a few new things about GZD lately, but still can't figure this out. I've made a simple model of something that in near future could be a bed, put it in an archive, and after the way of "trial and error" I managed to make DECORATE and MODELDEF to recognize my model... unfortunaltely it still does not appear in the map, beacuse - as Graf syas - it has no skin.
...so I have provided the model with a simple, generic skin just to see if it's working. Well - it's not, unfortunately.
There's something I'm doing wrong or don't understand. Maybe it's the MD2 model itself that does not have a skin applied to it, so even if MODELDEF gives a correct path, the *.PNG is not used.
Just a guess but, if it's not the case - then what is it?
Please point me out what I'm doing wrong. When I get the thing working I'll be able to write a tutorial, helping people create, define and put models in GZDoom.
...so I have provided the model with a simple, generic skin just to see if it's working. Well - it's not, unfortunately.
There's something I'm doing wrong or don't understand. Maybe it's the MD2 model itself that does not have a skin applied to it, so even if MODELDEF gives a correct path, the *.PNG is not used.
Just a guess but, if it's not the case - then what is it?
Please point me out what I'm doing wrong. When I get the thing working I'll be able to write a tutorial, helping people create, define and put models in GZDoom.