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quick question-- sprite size limit?

Posted: Wed May 10, 2006 20:43
by fiend-o-hell
A 380 'invalid propety value box pops up everytime i try to insert my custom monster thing in db. I just need to know if their is a theoretical sprite size limit, and if there is, is the problem my 250x300 sprite. thanks.

Posted: Wed May 10, 2006 21:17
by Graf Zahl
The engine doesn't know any size limit except the hardware's texture size limit (which is 4096 for most cards.) But DoomBuilder may have different limits.

Quick question for zdoom---Using A_Countdown?

Posted: Wed May 17, 2006 3:41
by fiend-o-hell
Im trying to make a projectile that dies right after it is thrown by the the parent actor and I didnt know how to specify the perameters for A_CountDown or A_CountDownArg. Thanks.

Posted: Thu May 18, 2006 5:23
by fiend-o-hell
Ok i found out