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One thing with textures in DoomBuilder

Posted: Tue Jun 27, 2006 18:43
by Devan
I spotted one little but bad thing in doom builder. When i tried to create level with Zdoom configuration, i was able to set floor/ceiling textures for walls and set wall textures for floor and ceiling. This works good with GZDoom, but in doom builder with GZDoom configuration i'm not able to set wall textures for ceiling and floor and set ceiling/floor textures for walls. I think I probably need better GZDoom.cfg file for DoomBuilder

Posted: Tue Jun 27, 2006 19:29
by chopkinsca
In the gzdoom.cfg, under "// Engine specific features" put:
mixtexturesflats = 1;
That should 'fix' it.

Posted: Wed Jun 28, 2006 3:09
by Jive
So that we will have now:

// Engine specific features
zdoomslopes = 1;
mixtexturesflats = 1;

Cool trick!
Thank you!

Another post for the new subforum, hey Graf ?
;)