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I need some help with Eyes go above fake Floor

Posted: Sun Jul 23, 2006 10:37
by NeoHippo
I made this little testmap. The problem is, that when the doomguy transfers to the new sector,
he falls from the ceiling instead of transferring smoothly. I tried various floor heights for the new
sectors, but no dice. Probably I don't see the tree for the forest, again.

Does anyone have a remedy for this?

Posted: Sun Jul 23, 2006 15:38
by chaoscentral
what is the height of the destination object? you could manually set it to like -32 or something like that if it autospawns near the cieling...

Posted: Sun Jul 23, 2006 16:02
by MaxPower8905
Changing the Teleport Destination w/ Z Height thing to a normal Teleport Destination fixes this problem.

Posted: Sun Jul 23, 2006 17:53
by NeoHippo
@chaoscentral
I had tried that, and many other permutations.

@MaxPower8905
Perfect :thumb:

Thank you, all.