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Making an Assault Rifle like the one in ICD-ZD
Posted: Sun Aug 13, 2006 2:33
by lizardcommando
How would i make an assault rifle like the one in Immoral Conduct: Zdoom Edition via Dehacked? It is going to replace the Plasmagun. I also want the
Assault Rifle to have a different firing sound but have it act like a stronger version of a chaingun. I hope that was clear enough explanation.
Also, how would I be able to make an RPG-7 like the one in MGS3? That is, I want it so that the RPG shoots and it has to reload every shot. How would I do this via Dehacked?
Posted: Sun Aug 13, 2006 2:41
by Zeg-Vok
Stronger? as in more powerfull bullets, not with DeHackEd
I havent played much Immoral Conduct, so I cant help you with the 1st question, although to be honset, you really can't do much with Dehacked
Re: Making an Assault Rifle like the one in ICD-ZD
Posted: Tue Aug 15, 2006 0:03
by Snarboo
lizardcommando wrote:Also, how would I be able to make an RPG-7 like the one in MGS3? That is, I want it so that the RPG shoots and it has to reload every shot. How would I do this via Dehacked?
This I know how to do, even without having touched Dehacked! Essentially, you just make it like the shotguns in vanilla Doom. Basically, after firing, it does the "pump" (or in your case, reload) animation for the RPG. The super shotgun would probably be the best weapon to replace, as it has the most frames of any weapon. Shouldn't be too hard. Try examining the original weapon scripts in Dehacked.
Posted: Wed Aug 16, 2006 1:13
by Zeg-Vok
The Pistol has something like 7 frames in its firing sequence
Posted: Wed Aug 16, 2006 3:19
by wildweasel
If you need more frames, try setting the Pain Elemental's respawn frame to 0 (since it doesn't use its frames anyway) and using frame 720+ as extra frames.
Posted: Wed Aug 16, 2006 4:22
by lizardcommando
Hehe, I should have locked this topic actually. I've decided to forget about Dehacked and go with Decorate. Now, as for changing how strong a weapon is via Decorate, how do I do that?
Posted: Wed Aug 16, 2006 19:29
by Doomed Soul
-_-' You make NEW weapons with DECORATE yo. Or do some thing like:
ACTOR AssaultRifleThing : ChainGun
"Insert all that other crap here"
And just make a new firing frame...although it will use the same sprites as the chaingun if you do it that way...just make a new weapon. it's easier...
Posted: Wed Aug 16, 2006 19:52
by lizardcommando
No shit you can make new weapons in DECORATE. I know that! I've been reading over the DECORATE tutorial and just figured out how to change the strength on the weapons.
Posted: Wed Aug 16, 2006 22:41
by wildweasel
Alright if I lock this?