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What's the most important thing in doom maps!?

Posted: Fri Aug 18, 2006 12:44
by Alter
What do you think what's the most important thing in maps??
Vote in poll you have choice of three options which are important for collecting votes and opinions of the people!

Posted: Fri Aug 18, 2006 13:01
by jflkbob
I think gameplay is the most important aspect of a map. Good detail is important, but gameplay is more important. See Mock 2, there are no details(except in one map). Speed mapping at its worst, though it provides great gameplay, a good time.

Gameplay is most important to me. :kewl:

Posted: Fri Aug 18, 2006 20:51
by Doomed Soul
Game play and detail. Mostly detail.

Posted: Fri Aug 18, 2006 22:24
by wildweasel
I prefer maps with good gameplay (which is why I still play old favorites like Galaxia.wad from 1994). Though I also love a map that has a unique look and feel - details and styles that haven't been seen before, in addition to a music track that fits the mood.

Posted: Sat Aug 19, 2006 0:23
by TheDarkArchon
jflkbob wrote:I think gameplay is the most important aspect of a map. Good detail is important, but gameplay is more important. See Mock 2, there are no details(except in one map). Speed mapping at its worst, though it provides great gameplay, a good time.
You couldn't have picked a WORSE example even if you tried.

Posted: Sat Aug 19, 2006 1:48
by jflkbob
TheDardArchon wrote:
jflkbob wrote:I think gameplay is the most important aspect of a map. Good detail is important, but gameplay is more important. See Mock 2, there are no details(except in one map). Speed mapping at its worst, though it provides great gameplay, a good time.
You couldn't have picked a WORSE example even if you tried.
alterworldruler wrote:What do you think..
I thought it was alright in 35/40 levels. :? Some were impossible, or just retarted, but most were ok to me.

Posted: Sat Aug 19, 2006 3:21
by wildweasel
I had to cheat through pretty much all of Mock 2. And I never cheat.

Posted: Thu Aug 31, 2006 21:16
by Paul
Same here,

Posted: Tue Sep 05, 2006 23:56
by Psycho Siggi
I looked through Mock 2 with XWE, played 2 levels in God mode, and that was it.

No one ever learns. All good maps have pig cops in them :P

Posted: Wed Sep 06, 2006 0:28
by TheDarkArchon
Psycho Siggi wrote: No one ever learns. All good maps have pig cops in them :P
It's impsex, dammit, not pig cops! :P

Posted: Wed Sep 06, 2006 10:29
by Phobus
Perhaps a pig cop engaging in impse would make the ulimate wad then?

Posted: Wed Sep 06, 2006 16:23
by Doomed Soul
O_O *Eyes bleed* Ewwww... piggy-imp...WTF.

Posted: Wed Sep 06, 2006 17:53
by Phobus
I'd call the outcome a pimp myself, but that's just me ;)

Posted: Wed Sep 06, 2006 20:27
by Psycho Siggi
Haha, good one. :laugh:

Posted: Wed Sep 06, 2006 22:13
by Dutch Devil
1)Gameplay
2)Detail
3)Music