ZDooM more forgiving than GZDooM?
Posted: Fri Feb 23, 2007 16:08
I tried to run a wad using GZDooM, but it crashed with the following fatal error: W_MapLumpNum: 4294967295 >= NumLumps
I ran the same wad with ZDooM, and it worked just fine. And so I have a couple of questions (which may have already been asked, but I could not find any reference to them in these forums, except this one, which does not describe my problem):
I ran the same wad with ZDooM, and it worked just fine. And so I have a couple of questions (which may have already been asked, but I could not find any reference to them in these forums, except this one, which does not describe my problem):
- 1. What exactly is the error message telling me? I can figure out that there is a discrepancy in the number of lumps, but what does NumLumps represent?
2. What allows ZDooM to run a map with such a discrepancy and not GZDooM?