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[Release] 1024-4 Final mission
Posted: Wed Oct 03, 2007 13:15
by Alter
Posted: Thu Oct 04, 2007 16:13
by Phobus
Well, it was quite fun, like your other 1024 wads, and it does show a more dab hand at Doom modding than the previous offerrings. Not particularly hard though, and there was plenty of ammo to spare.
Good job, overall.
Now, perhaps we can see you going for something a little more ambitious?
Posted: Thu Oct 04, 2007 16:42
by Alter
Phobus wrote:Well, it was quite fun, like your other 1024 wads, and it does show a more dab hand at Doom modding than the previous offerrings. Not particularly hard though, and there was plenty of ammo to spare.
Good job, overall.
Now, perhaps we can see you going for something a little more ambitious?
Well duh yeah.... i'm done with this series.... however no ideas for next project....
Posted: Sun Nov 11, 2007 14:35
by Dutch Devil
Do an megawad that should be alot more ambitious than this one

played this an while ago and I found it an nice mapset though the last map felt rushed.
Posted: Fri Nov 16, 2007 15:02
by Azure Agony
Nice oldschool wad with tons of monsters and unstoppable low range action, good for take a breath between making self wads or other Doom stuff!