Page 1 of 1
Big Map Crash?!
Posted: Sat Dec 01, 2007 17:44
by Tormentor667
Why does the big map
base_map.wad
out of the package here
http://home.arcor.de/tormentor667/doomt ... wn-r01.zip
crash?
Posted: Sat Dec 01, 2007 17:50
by Enjay
Well, I don't know about the map, but my copies of Winzip, Winrar and Powerarchiver can't extract the WAD files from the zip (blaming an unknown compression method) although the jpg extracts just fine.

Posted: Sat Dec 01, 2007 18:16
by InsanityBringer
PKzip also fails on extraction.
Posted: Sat Dec 01, 2007 20:08
by Tormentor667
Sorry, please re-download

Posted: Sat Dec 01, 2007 20:27
by Nash
The map doesn't run because you didn't put a player start. Didn't you see the error reported in the console?
Anyway, this looks to be a huge map. Hopefully it will run smoothly. Doom isn't really meant to handle huge outdoor areas with little visibility blocking...
Posted: Sat Dec 01, 2007 20:42
by Tormentor667
Doesn't make any difference for me. If I put in a player start it still crashes.
Posted: Sat Dec 01, 2007 21:24
by Enjay
Is there any particular area where it crashes or does it simply not work at all? I added a p1 start and was able to run around the map with no problems at all.

Posted: Sun Dec 02, 2007 3:37
by Bouncy
I'm not having it crash either.

Posted: Sun Dec 02, 2007 5:55
by Nash
Do you have any WADs auto-loaded?
Posted: Sun Dec 02, 2007 16:05
by Tormentor667
Very strange... now it doesn't crash for me anymore either...

Thx though
