ammo script
Posted: Tue Mar 04, 2008 11:34
i need a script for my one level wad called Delta Complex in the ammo room i need it so once you pick up say a ammo clip once it has been picked up it delays and the spawns a new one
#include "zcommon.acs"
then itll be
and it only makes 2 boxes spawn not including the start one
if you could help me as soon as possible thankyou
#include "zcommon.acs"
Code: Select all
script 1 open
{
SpawnSpot(T_AMMOBOX, 1, 0, 0);
}
Code: Select all
script 2 (void)
{
?
}
if you could help me as soon as possible thankyou