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COUNTER STRIKE CONDITION ZERO :MISSION IMPOSIBLE FOR GZDOOM

Posted: Sun Mar 23, 2008 5:40
by doomero
http://es.youtube.com/watch?v=B_IyBXf2LaQ


THIS WAD ( MAYBE PK3) IS A COUNTER STRIKE VERSION FOR SINGLE PLAYER GAME ( NOT LIKE CS TC FOR SKULLTAG) , IN THIS GAME YOU CAN CHOOSE 5 COUNTER TERRORIST :
MISSION:
DEFEAT THE TERRORIST FORCES!!

THE REAZON FOR GZDOOM IS OVIOSLY THE 3D FLOORS SISTEM =)
progress: 1%

Posted: Sun Mar 23, 2008 6:06
by wildweasel
The in-view weapons look really, really big. As in, big enough that they're obscuring major parts of the view. It'd really suck if you got shot by somebody that you couldn't see because your P90 was in the way.

Posted: Sun Mar 23, 2008 6:12
by doomero
nahhh!!
but you right the weapons sprites have a specific scale, i use a new sistem for configured the sprites scale, but compared the cs tc for skulltag , some pepple said me the weapons are very small and i decided change some things !!

Posted: Sun Mar 23, 2008 10:13
by Lioyd_Irving
wildweasel wrote:It'd really suck if you got shot by somebody that you couldn't see because your P90 was in the way.
Which is exactly the reason why i always got killed when I play Action Doom. :)

Posted: Sun Mar 23, 2008 10:13
by sykesccorp
F*@KIN HELL :shock: i cant beleve it i relly couldnt tell the difference untill i had a closer look at the weapons and also the bob tells you a lot about it being in doom any way good luck with it dude

Posted: Sun Mar 23, 2008 17:32
by Fabio914
doomero wrote:THE REAZON FOR GZDOOM IS OVIOSLY THE 3D FLOORS SISTEM =)
With GZDoom you can also have a Buy Menu (created with ACS Scripts) and a HUD like Counter Strike HUD.

Posted: Sun Mar 23, 2008 17:42
by doomero
yea? but only gzdoom support that code?
because the counter strike tc for skulltag beta 96 i try to make a buy menu but doesnt work (maybe multiplayer not support all the codes) and this mod for gzdoom (zdoom?) support all codes (single player client)........but i only now the basic acs code =( .....

Posted: Sun Mar 23, 2008 22:48
by sykesccorp
dont worry i bet some one will help you out there cause if they dont then a relly good wad will got to waste
man i keep watching this video of the wad im addicted

hello im sykesc
hello sykesc
yes im here to day because im addicted to a doom wad
what kind of doom wad
counter strike condition zero :D

Posted: Mon Mar 24, 2008 0:08
by Fabio914
doomero wrote:yea? but only gzdoom support that code?
because the counter strike tc for skulltag beta 96 i try to make a buy menu but doesnt work (maybe multiplayer not support all the codes) and this mod for gzdoom (zdoom?) support all codes (single player client)........but i only now the basic acs code =( .....
If I had more free time I´d do it for you. But you can take the PDA of D3onGZD (that I scripted) as an example of the power of GZDoom :wink:

Posted: Mon Mar 24, 2008 5:46
by doomero
http://es.youtube.com/watch?v=2lUhW6zG2DA


I LITTLE TEST FOR MY FIRST ENEMIE "LEET" BUT IS NOT FINNISH GET THAT ENEMIE XD

Posted: Mon Mar 24, 2008 9:48
by sykesccorp
just a thought because its in gzdoom all sprites should be models instead but only just a thought for as i love models :D
and maby use less caps :wink:

Posted: Mon Mar 24, 2008 11:43
by MartinHowe
This is absolutely awesome. I was hoping to pick up CS:CZ in a bargain bin some day, but may not need to now ... :)

Posted: Mon Mar 24, 2008 12:06
by sykesccorp
ha ha ha cheapy lol yea its great so far eh.

Posted: Tue Mar 25, 2008 2:16
by doomero

Posted: Tue Mar 25, 2008 2:37
by sykesccorp
nice! :D