Model affecting only for specific ammo type
Posted: Sat Apr 05, 2008 12:30
I'm going to make object ( decorate model ) which can be attacked only with specific ammo type; it is possible to create in ZDoom/GZDoom?
Here I wider talk what I mean:
For example I'll make model of metal crate and when I'll shoot with bullets or shots it should be no effect, but if I'll shoot with rocket or plasma it should be destroyed/melted. How can I do that?
Here I wider talk what I mean:
For example I'll make model of metal crate and when I'll shoot with bullets or shots it should be no effect, but if I'll shoot with rocket or plasma it should be destroyed/melted. How can I do that?