Dirty Little Secrets
Posted: Sat May 03, 2008 22:17
I have a question.
By default, whenever the player enters a sector marked as secret, the lines on the secret area turn light purple on the automap. The problem with this is the fact that linedefs marked as secret do not switch colours. As a result, they stick out like a sore thumb on the automap.
In essence, finding one secret can cause another one to be exposed.
Is it possible for me to set up my mod so that the secrets do not change colour when discovered?
By default, whenever the player enters a sector marked as secret, the lines on the secret area turn light purple on the automap. The problem with this is the fact that linedefs marked as secret do not switch colours. As a result, they stick out like a sore thumb on the automap.
In essence, finding one secret can cause another one to be exposed.
Is it possible for me to set up my mod so that the secrets do not change colour when discovered?