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[GZDoomR100] Textures are not displayed correctly
Posted: Sun May 04, 2008 1:03
by NeoHippo
I am just building a level for HERETIC.
I ran the level with GZDoomR100 and I am getting this:
then I ran the level with GZDoomR70 and all seems fine:
Before somebody suggests to update my video drivers, they are up to date.
Posted: Sun May 04, 2008 1:21
by wildweasel
Try the GL_CLAMPING_BUG console command. I have the same problem running Strife, and that command fixes it.
Posted: Sun May 04, 2008 5:44
by NeoHippo
so far, so good.
thank you, wildweasel.
Posted: Tue May 06, 2008 0:31
by NightFright
I was having this problem with Doom and r89 already. Now switching over to r101 and using the clamping bug command, all seems fine. This really looked ugly, sometimes even the floor and ceiling textures gone like in Wolfenstein 3D! *LOL*