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3D floor "oddity"

Posted: Sat May 24, 2008 0:33
by NeoHippo
It's not really an oddity, more an unexpected result since I never really thought of it until it happened.

In short, when walking on top of a 3D floor, the line trigger underneath that 3D floor is triggered.
To illustrate I have modified my bridge1a pwad slightly to bridge1a2.wad.


One work around would be to install another 3D sector to block access to that trigger as in bridge1b.wad.

I don't know if this can be fixed or not. For me, at the moment, it is just one of those things.

Somebody else might run into that and have a more insightful solution.

Posted: Sat May 24, 2008 8:12
by Graf Zahl
Line triggers are not restricted by height. They span the entire sector from floor to ceiling, including 3D sectors. If you don't want it to be triggered when walking on a 3D floor you have to use ACS and check the triggering actor's height yourself.

Posted: Mon May 26, 2008 11:33
by DoomerMrT
I've made an ACS script like the one mentioned above.Let me get home and I'll post it if you want.

Posted: Tue May 27, 2008 3:44
by NeoHippo
DoomerMrT wrote:... and I'll post it if you want.
That would be great. I'm sure that others are interested in this as well.