Can't compile r112 :(
Posted: Mon Jun 02, 2008 22:01
Code: Select all
4>src/svnrevision_gz.h updated to revision 112.
4>Linking...
4>p_pillar.obj : error LNK2001: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_spec.obj : error LNK2001: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>po_man.obj : error LNK2001: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>dsectoreffect.obj : error LNK2019: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z) referenced in function "public: __thiscall DMovingFloor::DMovingFloor(struct sector_t *)" (??0DMovingFloor@@QAE@PAUsector_t@@@Z)
4>p_3dmidtex.obj : error LNK2001: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_floor.obj : error LNK2001: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_linkedsectors.obj : error LNK2001: unresolved external symbol "void __fastcall setinterpolation(enum EInterpType,void *,bool)" (?setinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>t_func.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_floor.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_linkedsectors.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_spec.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>po_man.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>dsectoreffect.obj : error LNK2019: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z) referenced in function "public: virtual void __thiscall DSectorEffect::Destroy(void)" (?Destroy@DSectorEffect@@UAEXXZ)
4>p_3dmidtex.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_ceiling.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>p_doors.obj : error LNK2001: unresolved external symbol "void __fastcall stopinterpolation(enum EInterpType,void *,bool)" (?stopinterpolation@@YIXW4EInterpType@@PAX_N@Z)
4>g_level.obj : error LNK2019: unresolved external symbol "void __fastcall SerializeInterpolations(class FArchive &)" (?SerializeInterpolations@@YIXAAVFArchive@@@Z) referenced in function "void __fastcall G_SerializeLevel(class FArchive &,bool)" (?G_SerializeLevel@@YIXAAVFArchive@@_N@Z)
4>p_setup.obj : error LNK2019: unresolved external symbol "void __fastcall clearinterpolations(void)" (?clearinterpolations@@YIXXZ) referenced in function "void __fastcall P_SetupLevel(char *,int)" (?P_SetupLevel@@YIXPADH@Z)
4>p_tick.obj : error LNK2019: unresolved external symbol "void __fastcall updateinterpolations(void)" (?updateinterpolations@@YIXXZ) referenced in function "void __fastcall P_Ticker(void)" (?P_Ticker@@YIXXZ)
4>r_main.obj : error LNK2019: unresolved external symbol "void __fastcall dointerpolations(int)" (?dointerpolations@@YIXH@Z) referenced in function "void __fastcall R_SetupFrame(class AActor *)" (?R_SetupFrame@@YIXPAVAActor@@@Z)
4>r_main.obj : error LNK2019: unresolved external symbol "void __fastcall restoreinterpolations(void)" (?restoreinterpolations@@YIXXZ) referenced in function "void __fastcall R_RenderActorView(class AActor *,bool)" (?R_RenderActorView@@YIXPAVAActor@@_N@Z)
4>gl_scene.obj : error LNK2001: unresolved external symbol "void __fastcall restoreinterpolations(void)" (?restoreinterpolations@@YIXXZ)
4>gl_dynlight.obj : error LNK2001: unresolved external symbol "class TArray<struct PClass *,struct PClass *> DehackedPickups" (?DehackedPickups@@3V?$TArray@PAUPClass@@PAU1@@@A)
4>gl_dynlight.obj : error LNK2001: unresolved external symbol "public: static struct FState * ADehackedPickup::States" (?States@ADehackedPickup@@2PAUFState@@A)
4>D:\Games\GZDoom\gzdoom.exe : fatal error LNK1120: 9 unresolved externals
4>Build log was saved at "file://d:\Projects\Game Projects\C++ Projects\doom\gzdoom\trunk\Release\BuildLog.htm"
4>zdoom - 25 error(s), 0 warning(s)
========== Build: 3 succeeded, 1 failed, 6 up-to-date, 0 skipped ==========