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1.1.4 Zpack crash

Posted: Mon Jun 16, 2008 19:31
by Enjay
I was playing Zpack just to have a look around the levels and got this crash. It just so happens that I was playing using an official release (because of the sound buzzing bug in r123) so the crash log my just be of use to you. I heard that it wasn't too GZdoom compatible (I certainly saw a lot of bleeding poly objects) but until this crash, things had been playing OK.

If you don't already have it, Zpack is available from Tormentor's site.

Zpack thread

http://forum.zdoom.org/viewtopic.php?f=19&t=13830

Posted: Mon Jun 16, 2008 20:14
by Graf Zahl
Sigh...

Why don't people ship their levels with GL nodes...? This is really annoying!

Posted: Mon Jun 16, 2008 20:20
by Graf Zahl
... and although I can see where it crashed I can't see why it crashed. So unless this happens to me in a debugger don't expect too much.

Posted: Mon Jun 16, 2008 20:47
by Enjay
It happened after a number of levels and quite some time wandering around the various maps so it doesn't seem like a very frequent crash. Chances of it happening again under the right circumstances seem pretty low.

And I meant to post the thread in Bugs, sorry.