3D Models Help
Posted: Sun Jul 13, 2008 9:27
Hello everyone. I'm having trouble with 3D models.
I know very little about 3D models, so I'll just explain everything I did and maybe someone will be able to help me with this problem.
I created the below model (skin also in the zip) in Blender, it's just a simple sphere with subsurf 3. Anyway I exported it as a .md3 file, and loaded it into my PK3.
This is the MODELDEF.txt:
And this is the DECORATE.txt:
The model load in fine, but this is what it looks like in-game:
[spoiler]
[/spoiler]
That's a problem. It should look like the skin texture, right? Why doesn't it? I'm confused. Can anyone tell me what needs to be done to make it look better? Thanks.
I know very little about 3D models, so I'll just explain everything I did and maybe someone will be able to help me with this problem.
I created the below model (skin also in the zip) in Blender, it's just a simple sphere with subsurf 3. Anyway I exported it as a .md3 file, and loaded it into my PK3.
This is the MODELDEF.txt:
Code: Select all
// Planet
Model Planet1
{
Path "models/planet"
Model 0 "Planet.md3"
Skin 0 "Planet1.png"
Scale 20.0 20.0 20.0
ZOFFSET 32
FrameIndex PLNT A 0 0
}
Code: Select all
// Planet 1
Actor Planet1 6000
{
Radius 64
Height 64
+SOLID
States
{
Spawn:
PLNT A -1
Loop
}
}
[spoiler]

That's a problem. It should look like the skin texture, right? Why doesn't it? I'm confused. Can anyone tell me what needs to be done to make it look better? Thanks.