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3D floors do not appear
Posted: Sun Jul 27, 2008 6:00
by Drake Raider
I play GZDoom with a GL renderer regularly, but when I try to put a 3D floor, it is invisible. What's wrong?
Posted: Sun Jul 27, 2008 13:37
by Remmirath
Can you post your map, so that we can see what you're doing wrong? We can't magically guess what's wrong without anything to see...

Re: 3D floors do not appear
Posted: Thu Jul 31, 2008 2:46
by Rex Claussen
Drake Raider wrote:I play GZDoom with a GL renderer regularly, but when I try to put a 3D floor, it is invisible. What's wrong?
Are you talking about "putting a 3D floor" into a map during editing? If so, is the sector invisible in the editor or in-game?
Remember to set the alpha value in the fourth argument for your Sector_Set3D special. If the value is 0 then the 3D floor will indeed be rendered in-game as an invisible sector. If you want it completely opaque, use a value of 255.
Posted: Mon Oct 27, 2008 19:41
by Drake Raider
I meant in-game. I don't remember about argument 4, however. I'll check.
Posted: Fri Oct 31, 2008 15:32
by Drake Raider
I have it working now, thanks.