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3d tests (so far all water based)
Posted: Tue Sep 06, 2005 19:05
by BlackFish
Posted: Tue Sep 06, 2005 22:16
by chaoscentral
how about some translucency
Posted: Tue Sep 06, 2005 22:53
by Lexus Alyus
Wow, that looks pritty sexy

.
I need to start playing with this a bit more... I like working in 2D but thinking in 3D

. I've started a new map that currently features a two story building with a tower, a sloped roof and a spiral staircase

.

Posted: Tue Sep 06, 2005 23:09
by BlackFish
added testwad.
Posted: Wed Sep 07, 2005 1:25
by BetaSword
You should add some floor waggles to that floating box, making it look like it's actually floating in the water and all.
Posted: Thu Sep 08, 2005 0:13
by chaoscentral
my crappy attempt at a 'testmap' it has a new recolored water texture (lighter blue using its own palette) a 2 story house with a diving board on the roof(wierd lol

) and a pool in the backyard... you can go on both floors of the house and the roof by using stairs then a ladder. I was just screwin around, so dont worry about the unaligned textures... I have no idea how to align them using the 3D floors
here ya go
House.zip
Posted: Thu Sep 08, 2005 2:13
by BetaSword
Ooh, that there's pretty nifty

Posted: Thu Sep 08, 2005 3:25
by Phoenix
jeez..i'm trying to think of how to outdo these..
