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Now that we have fragglescript...

Posted: Sun Sep 18, 2005 1:28
by chaoscentral
does this mean we can use ALL of the functions... mainly the console command one...... if not, can you please put that function back in. that would enable for some fun stuff

Posted: Sun Sep 18, 2005 1:38
by Graf Zahl
The console command function is the biggest problem of all. I'd have to emulate each and every console command Legacy has to make it fully functional - and half of those are engine specific. I will handle these on a need-to-have basis, i.e. when I find a WAD that needs some specific console command I'll add support for it - if possible.

A few functions are non-functional at the moment, most importantly setcorona, the HUD pic functions, skincolor, playdemo and checkcvar. All of these manipulate data that doesn't exist in the same form in ZDoom so my options are limited.

Posted: Sun Sep 18, 2005 18:03
by chaoscentral
ok, how about FOV manipulation, is that in there?

Posted: Sun Sep 18, 2005 19:23
by Graf Zahl
No. That works somewhat differently in ZDoom and isn't that easily done.