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no dynamic lights on actor sprite

Posted: Sat Aug 01, 2009 16:22
by chopkinsca
Is it possible to have an actor that isn't affected by dynamic lights? That is, their sprite doesn't change brightness when near a dynamic light.

Re: no dynamic lights on actor sprite

Posted: Sat Aug 01, 2009 19:46
by Nash
In case anyone is wondering what this may be useful for... this can be used for blob shadows under actors using subtractive lights.

Re: no dynamic lights on actor sprite

Posted: Sat Aug 01, 2009 19:58
by chopkinsca
I think I figured out a workaround. The normal monsters looked okay with the shadows until they died. I the rememberd deathheight. When the monsters would die they would turn dark. I changed the deathhieght and now it works fine.