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gr_fogcolor
Posted: Sun Oct 25, 2009 16:17
by milasudril
Is there a better way to set fog color for a map than the folowing fraggle script:
Code: Select all
[level info]
consolecmd = gr_fogcolor 797E80
Re: gr_fogcolor
Posted: Sun Oct 25, 2009 17:51
by Graf Zahl
Of course. Use MAPINFO:
http://zdoom.org/wiki/MAPINFO
You shouldn't use FraggleScript's level info block for anything. It's only there to run old Legacy maps.
Re: gr_fogcolor
Posted: Sun Oct 25, 2009 19:07
by milasudril
Thanks!
I thought it was a GL specific feature so I looked there. Now I found it under Map definition.
Graf Zahl wrote:You shouldn't use FraggleScript's level info block for anything. It's only there to run old Legacy maps.
I know. That was why I asked.