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Weasel's Experiment
Posted: Thu Oct 06, 2005 4:51
by wildweasel
I just thought I'd do some architectural studies on how I could use GZDoom's 3D floors - granted, this is nothing special compared to what others have done (like that volumetric clouds trick posted a week ago - that was awesome), but it's my first attempt at really making 3D floors work. Who knows...I might expand upon the map's style at some point.
Posted: Thu Oct 06, 2005 7:47
by Nuxius
I think you should keep on working on it.
I like it, as it's sorta kinda somewhat similar to the GZDoom project I'm currently working on.
On a similar note, I can't wait to see/play the levels that others are working on for GZDoom.

Posted: Thu Oct 06, 2005 21:05
by solarsnowfall
Nice!
Posted: Thu Oct 06, 2005 22:29
by Cutmanmike
Awesome
Posted: Thu Oct 06, 2005 22:36
by Paul
Very awesome
