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Sloped 3d floors?
Posted: Wed Jun 02, 2010 18:38
by jwaffe
Is it possible to have sloped 3d floors in Gzdoom? I tried putting the dummy sector on a slope and it didn't work. Any thoughts?
Re: Sloped 3d floors?
Posted: Wed Jun 02, 2010 20:59
by Gez
Re: Sloped 3d floors?
Posted: Wed Jun 09, 2010 0:33
by jwaffe
I got them to work, but there's no transparency (it just looks like a flat floating above the ground) and no underwater sound distortion
Also... if I put a light effect on the sector, it dyes the surface texture that color (the lighter water is a non-sloped 3d texture)
Is there any way to get around that?
Re: Sloped 3d floors?
Posted: Wed Jun 09, 2010 0:40
by Gez
jwaffe wrote:I got them to work, but there's no transparency
Yeah, sorry. 3D floors can be sloped
or translucent, but not both.
As for your other question, I have no idea.