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Miss this? New version of OpenIL (DevIL.dll)

Posted: Sat Oct 08, 2005 3:39
by dennisjj2
I downloaded GZDoom, and noticed it used a library filename devil.dll. Version number 0.1.6.5. I searched for the lib, found the project (open-source), which turned out to be named OpenIL (Open Image Library, DevIL is Developer's Image Library), and DL'd the SDK -- Version 0.1.6.7.

Posted: Sat Oct 08, 2005 8:38
by Graf Zahl
The current version is indeed older but so far it was enough to handle what I needed. The only major thing that has changed since then is GIF support which has been added after the patent has expired. Since I am currently not handling GIFs there's no need for the much larger new version.

Posted: Fri Oct 14, 2005 0:39
by dennisjj2
GZDoom 0.9.10 +: So you did update, anyway? Wonder why?

Posted: Fri Oct 14, 2005 0:45
by Graf Zahl
Simple: The latest version supports loading textures through the HIRESTEX lump - and why should I keep a crippled version of the DLL? Until now it didn't matter because the only formats it checked for are PNG, PCX, JPG and TGA (the ones supported by hires texture packs.) But I see no reason to disallow GIFs in WADs when there's no need.