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Help with Fog

Posted: Mon Aug 09, 2010 23:22
by PeskySaurus
Is there anyway to control the intensity of fog in Skulltag/Zdoom?

is it possible to make the fog not so thick? It's a neat effect but really makes it impossible to see farther than like 5 feet. Is there a way to make it thinner like in Doom 64? http://www.doom2.net/~doomdepot/tcscreens/absscr-31.jpg
That same picture done with the ACS script I'm using would be impossible to see the healthpack in the back, or the wall in the back most likely.

Re: Help with Fog

Posted: Tue Aug 10, 2010 1:04
by NeuralStunner
Sounds like you want [wiki]SetGlobalFogParameter[/wiki]. :)

Re: Help with Fog

Posted: Tue Aug 10, 2010 23:19
by PeskySaurus
Hm, that looks awesome except that I use regular ZDoom/Skulltag (Mainly Skulltag) to run my .wad ....

Am I SOL?

Re: Help with Fog

Posted: Wed Aug 11, 2010 1:58
by NeuralStunner
Software mode and old GL? Yeah, probably. :(

Re: Help with Fog

Posted: Wed Aug 11, 2010 14:03
by Graf Zahl
Fog density is controlled by the sector's light level: The higher the value the less dense the fog.

Re: Help with Fog

Posted: Thu Sep 02, 2010 18:14
by PeskySaurus
Thanks Graf, I might be able to make do with that.