Transfer_CeilingLight/Transfer_FloorLight on 3D structures?
Posted: Fri Jan 21, 2011 15:03
I have tried using Transfer_CeilingLight/Transfer_FloorLight specials on the control sectors for 3D constructs, but they don't seem to do anything. Is this a limitation of the GZDooM engine, or am I just doing it wrong?
[The way I do it is to assign a tag to the control sector, then use another control sector with the desired lighting and assign the transfer light special to one of the linedefs in the second control sector. In other words, virtually the same way I've used transfer light specials dozens of times before. And yes, I do realize that I need to transfer light to the floor of the 3D control sector when I want the "ceiling" of the 3D sector to be lighted up, and vice versa.]
I did a search on these forums for the issue but came up empty, so I don't know if this is simply not an issue or if others haven't tried to use this special in this way (hard to believe, as transfer light specials are such a common part of modding).
[The way I do it is to assign a tag to the control sector, then use another control sector with the desired lighting and assign the transfer light special to one of the linedefs in the second control sector. In other words, virtually the same way I've used transfer light specials dozens of times before. And yes, I do realize that I need to transfer light to the floor of the 3D control sector when I want the "ceiling" of the 3D sector to be lighted up, and vice versa.]
I did a search on these forums for the issue but came up empty, so I don't know if this is simply not an issue or if others haven't tried to use this special in this way (hard to believe, as transfer light specials are such a common part of modding).