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The HUD Radar!

Posted: Wed Oct 12, 2005 23:49
by solarsnowfall
I've spent the last couple of days working with Richard213 on this little dilly.
Image
More info here.

And it's being hosted here.

Posted: Thu Oct 13, 2005 0:29
by solarsnowfall
Gah! Link fixed!

Posted: Thu Oct 13, 2005 2:41
by smg m7
Say, would this be available for anyone who may wanna use it? This would be exactly what I'm looking for.

Posted: Thu Oct 13, 2005 4:39
by Nuxius
Now that there is pretty bad ass, if I do say so myself. :D

Nice job you two.

Posted: Thu Oct 13, 2005 5:27
by Richard213
http://forum.zdoom.org/potato.php?t=8021&start=90

Read my post to learn how to use the radar.

Posted: Thu Oct 13, 2005 8:11
by wildweasel
Pretty impressive, I gotta say.

Posted: Thu Oct 13, 2005 8:31
by grubber

Posted: Thu Oct 13, 2005 9:11
by solarsnowfall
So you were blender81 then?

Posted: Thu Oct 13, 2005 9:30
by Nuxius
No, he's Grubber. ;)

His post is on the 3rd page, or you can just click here:

http://forum.zdoom.org/potato.php?t=538 ... c&start=41

Posted: Thu Oct 13, 2005 9:40
by solarsnowfall
Ah, my mistake.

Posted: Thu Oct 13, 2005 14:27
by Cutmanmike
Would be nice to have a radar which worked on ANY level without any monsters having tags ;)

Posted: Thu Oct 13, 2005 15:53
by Apothem
there may be a way... You'll require a simple script, however, in order for it all to work.

Posted: Thu Oct 13, 2005 17:14
by Paul
Still it's awesome. Someone should update Aliens TC for Zdoom with this baby ;)

Posted: Thu Oct 13, 2005 18:16
by Soultaker
Not to be rude but the levels in all of the Aliens add-ons look like crap. The graphics for the textures and sprites are not that bad though. But still a Aliens TC with the awesome Radar.........

*droolsattheveryidea*

Posted: Thu Oct 13, 2005 18:29
by wildweasel
Killmur wrote:Not to be rude but the levels in all of the Aliens add-ons look like crap.
Dude, do you know how old those maps are? That was...like...1994 stuff there! Before there was automatic texture alignment, or any concept of "detail" like we see today.