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Strife Dynamic Lights

Posted: Sat Oct 15, 2005 0:13
by Deathsong12
How would I go about making a dynamic light defenition for Strife? I understand how to write the needed lumps, but is there a lumpname that is automaticly loaded by GZDoom as the Strife Glowdefs, or would I be forced to make a copy of the MAPINFO lump?

Posted: Sat Oct 15, 2005 0:16
by Graf Zahl
The name is STRFDEFS, synonymous to DOOMDEFS, HTICDEFS and HEXNDEFS. The Glowdefs definition lump is for glowing flats and is intentionally per level so it can be varied inside an episode (I am loading one with Ultimate Doom's E4 but not with E1-E3, for example.)

Posted: Sat Oct 15, 2005 0:53
by Deathsong12
Thanks, I'll submit the finisihed Def when I'm done with it.

Posted: Tue Oct 25, 2005 22:46
by dennisjj2
Deathsong12, are you still working on this?

Posted: Wed Oct 26, 2005 7:08
by Deathsong12
Not really. I don't have much time to do doom editing anyway, and my first priority is Woe Without End. If you want to take a crack at it, please do, and make my life easier.