DECORATE to specify fuzz type?
Posted: Sun Aug 21, 2011 22:07
Just wondering...
GZDoom has lots of nice shader-based fuzz types. Is it possible to create an actor in DECORATE and force that actor to use a specific one of the fuzz versions?
I suspect that the answer is no and that the best I will get is setting renderstyle to fuzz and then using the preferences, but I'd quite like to have different actors using different fuzz types. (eg, my own personal preference is that I have fuzz set to "shadow" but it would really suit one specific monster that I have in mind to use the "noise" effect instead.
GZDoom has lots of nice shader-based fuzz types. Is it possible to create an actor in DECORATE and force that actor to use a specific one of the fuzz versions?
I suspect that the answer is no and that the best I will get is setting renderstyle to fuzz and then using the preferences, but I'd quite like to have different actors using different fuzz types. (eg, my own personal preference is that I have fuzz set to "shadow" but it would really suit one specific monster that I have in mind to use the "noise" effect instead.