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[TGRDM3-r294]Bug: Weap Projectiles don't Supply Decals

Posted: Sun Dec 25, 2011 14:30
by Tiger
I think I might have forgot to implement the decals once the projectile hits a collision with a non-passable surface.
This currently affects:
  • TGRRocketLauncher
  • TGRPlasmaRifle
File Name: TGRDM3_BlauNacht.pk3
Project Version/Revision: TGRDM3 r294
(G)ZDoom or Child Port; Revision(s): GZDoom r1280
Bug Reproducible: When specified projectile hits a wall or blocking surface.
Level Number: Globally

Re: [TGRDM3-r294]Bug: Weap Projectiles don't Supply Decals

Posted: Tue Jan 03, 2012 1:47
by Tiger
Fixed in r345.