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Go Crazy ....
Posted: Mon Feb 11, 2013 23:44
by Rex Claussen
.... or, in other words, go ahead and be a paranoiac.
Re: Go Crazy ....
Posted: Tue Feb 12, 2013 5:20
by Blue Shadow
The sky in the first screenshot is too blurry compared to the other elements in the scene...
Re: Go Crazy ....
Posted: Tue Feb 12, 2013 5:28
by Rachael
OMG I can't wait for this to come out!
Re: Go Crazy ....
Posted: Wed Feb 13, 2013 14:03
by Rex Claussen
Blue Shadow wrote:The sky in the first screenshot is too blurry compared to the other elements in the scene...
Unfortunately, that's the highest resolution available for the sky-box.
Re: Go Crazy ....
Posted: Fri Feb 15, 2013 22:43
by Rachael
Rex Claussen wrote:Unfortunately, that's the highest resolution available for the sky-box.
Send it to me and I'll see what I can do to make it look a little sharper.

Re: Go Crazy ....
Posted: Fri Feb 15, 2013 23:12
by Rex Claussen
Eruanna wrote:Send it to me and I'll see what I can do to make it look a little sharper.

Very good. I'll do package it and send it to you real soon.
[EDIT: Skybox graphics attached in a wad file.
Many thanks.]
- dusk_sky.wad
- Dusk Sky - Sky box
- (527.56 KiB) Downloaded 254 times
Re: Go Crazy ....
Posted: Sat Feb 16, 2013 3:29
by Rachael
Well, unfortunately, there isn't much I can do to make it look better without drastically changing it, or making it worse than it already is. Also each texture did not start out itself as square, some were a little longer on the sides than they should be. I'm guessing it came directly out of Half-Life itself.
I still did try though, I up-sized by approximately double (each square is 512x512 pixels now), and then I used Photoshop on each square to attempt to unblur the images a little bit, but I did not get much success with that. I will try again more when I get some time. In the meantime I'll send you the work I've done already, though it may look worse than the originals.