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Dynamic lights disappear when in the void

Posted: Tue Oct 25, 2005 21:41
by Nash
It seems that when a dynamic light goes into the void, the glow disappears.

Is it possible to change this behaviour? Maybe move the thing out of the void like what +FIXMAPTHINGPOS does?

Posted: Tue Oct 25, 2005 22:23
by Graf Zahl
When a light is in the void there is no decent way to link it to the subsectors anymore and that's why it disappears. There is also no decent way to get it back into a valid part of the map because that would involve some second guessing of where it is supposed to go.