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Lights in creases/cracks

Posted: Tue Nov 12, 2013 5:40
by Doom1234
I can't tell if this a a glitch on my end or a feature I can turn off. When I'm running gzdoom there's tiny white lights flickering in the wall creases/cracks, kind of like where a wall would meet a floor for example. Kinda looks like the lights you'd see in a dark movie theatre lining the floor so people don't trip, but these lights are everywhere and kind of flicker with motion. Any ideas on how to avoid this?

Re: Lights in creases/cracks

Posted: Tue Nov 12, 2013 14:08
by Gez
Those are artifacts of precision issues. You can make them disappear by switching the renderer quality to "quality" instead of "speed" in Options > Display Options > OpenGL Options > OpenGL Preferences.

Re: Lights in creases/cracks

Posted: Tue Nov 12, 2013 18:12
by Doom1234
Thank you