Modding/Coding with ECWolf
Posted: Thu Jul 10, 2014 20:26
I'm really sorry for this horribly open-ended question but I promise it will go to good use. I recently decided I need to get my feet wet with programming. I always loved modding Wolf3D as a kid (put out a TC in 2003 or 04) and I decided to teach myself how to do this, and put out a cool idea I have for a mod (not to mention finish the second half of my old mod).
So, my horribly open-ended question is: If I want to mod Wolf3D with ECWolf, where exactly do I begin? I assume I need the source code from the ECWolf page, and probably some kind of compiler... but I'm finding this information to be a bit esoteric. Apparently I'm uncommonly ignorant, so that's fun.
Really though, any help will be massively appreciated. Thanks.
So, my horribly open-ended question is: If I want to mod Wolf3D with ECWolf, where exactly do I begin? I assume I need the source code from the ECWolf page, and probably some kind of compiler... but I'm finding this information to be a bit esoteric. Apparently I'm uncommonly ignorant, so that's fun.
Really though, any help will be massively appreciated. Thanks.