Joystick mapping issues (xinput)
Posted: Sat Aug 02, 2014 1:07
Hi. I have experienced Wolf3d both through DOS (a Windows 98 machine to be precise) and the Gameboy Advance. Although the DOS version has music-support, the GBA version had a lot better controls if you ask me. The reason for that being that the GBA version had shoulder buttons for strafing in each direction, whereas the DOS version only had a single strafe button.
Speaking about controls, I'm having quite a bit trouble trying to map the buttons to my Xbox 360 gamepad via ecwolf. I have no problem at all while mapping the keyboard buttons, but somehow I'm not able to map the joystick buttons (the ??? symbols doesn't appear while trying to change joystick mapping, and yes, I checked the "Joystick Enabled" option). My only solution till now is to edit the ecwolf.cfg, and feed that config-file with the numbered code for each and every gamepad button. It gets pretty tedious doing it that way
Is there any planned fix regarding the joystick mapping via the ecwolf client?
Speaking about controls, I'm having quite a bit trouble trying to map the buttons to my Xbox 360 gamepad via ecwolf. I have no problem at all while mapping the keyboard buttons, but somehow I'm not able to map the joystick buttons (the ??? symbols doesn't appear while trying to change joystick mapping, and yes, I checked the "Joystick Enabled" option). My only solution till now is to edit the ecwolf.cfg, and feed that config-file with the numbered code for each and every gamepad button. It gets pretty tedious doing it that way

Is there any planned fix regarding the joystick mapping via the ecwolf client?