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Enable classic autoaim?

Posted: Sat Aug 30, 2014 19:39
by gbk
I've been playing GZDoom with Brutal Doom for a while now, and the one thing that keeps bugging me is that it appears to be impossible to play in "classic doom" mode. Which is, without a mouse, and with automatic vertical aiming for all weapons.

Using my present settings (Mouse disabled and freelook off) means the shotgun and minigun do autoaim vertically, but the rest of the weapons don't (rocket launcher, plasma gun etc) Which is a pain in the rear when you're facing some big league enemies firing at you from a tower or high wall.

If there's nothing that can be done about it, I guess I'll have to bear with it. It's still a great improvement over vanilla doom - but if there's some setting that I overlooked, please let me know.
Thanks in advance.

Re: Enable classic autoaim?

Posted: Sat Aug 30, 2014 23:58
by Blue Shadow
The mod disables auotoaim on weapons explicitly by the use of the NOAUTOAIM flag. Removing the flag from the weapons should restore autoaim.

Re: Enable classic autoaim?

Posted: Sun Aug 31, 2014 12:48
by gbk
Blue Shadow wrote:The mod disables auotoaim on weapons explicitly by the use of the NOAUTOAIM flag. Removing the flag from the weapons should restore autoaim.
Forgive my noobish question... but how exactly do I do that?

Re: Enable classic autoaim?

Posted: Sun Aug 31, 2014 13:41
by Blue Shadow
You need to edit the mod itself to remove the flag:

Open the .pk3 file of the mod with SLADE3 (it'd be easier this way), look for the weapons' files, and locate and delete +WEAPON.NOAUTOAIM from the code of each weapon.

Re: Enable classic autoaim?

Posted: Sun Aug 31, 2014 14:51
by gbk
Works like a charm. Thanks a lot! :)