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crash with halten.wad
Posted: Fri Nov 13, 2015 3:06
by Jamesff
Had a crash when trying to enter the first level of the Wolfenstein-inspired wad Halten Sie! (halten.wad) The crash report archive is attached.
Re: crash with halten.wad
Posted: Fri Nov 13, 2015 9:25
by NeoHippo
I loaded GZDoom_r1307 with the following files, without a crash :
adding H:/DOOM/ENGINES/GZDOOM/gzdoom-g2.1.pre-1262/gzdoom.pk3, 608 lumps
adding H:/IWADS/doom2.wad, 2919 lumps
adding H:/PWAD_EDITING/IWADS/brightmaps.pk3, 499 lumps
adding H:/PWAD_EDITING/IWADS/lights.pk3, 4 lumps
adding H:/PWAD_EDITING/IWADS/BrightmapsDoom2.pk3, 881 lumps
adding E:/DOWNLOADS/2015/11_Nov/DOOM/MAPS/halten/halten.wad, 1312 lumps
adding E:/DOWNLOADS/2015/11_Nov/DOOM/MAPS/halten/halten.deh
adding E:/DOWNLOADS/2015/11_Nov/DOOM/MAPS/halten/HXRTCHUD-DOOM_V1.2.PK3, 74 lumps
I don't know what Doom1_2.wad is. The crash may be caused by it.
Re: crash with halten.wad
Posted: Tue Nov 17, 2015 22:46
by Jamesff
no crash with build r1354; Doom1_2.wad (downloaded from Doom Legacy Wads contains those textures from Doom.wad not also in Doom2.wad (in case I play a Doom 2 wad [Maximum Doom has a few] that uses Doom.wad textures but doesn't have them itself.