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Black Wall Textures

Posted: Mon Aug 01, 2016 23:38
by pinapples73
Hi,

I'm creating my first map using GZDoom: Doom 2 (UDMF). I'm using the default Doom2 wad with an addition of my own small wad with 3 custom textures in it (2 flats and 1 wall). I can see all my custom textures in GZDoom and can assign them to walls, floors and ceilings with no problems. The problem is when I test the game using GZDoom all my wall textures are flat black.

Any ideas what I'm doing wrong?


Below is in GZDoom Builder and Doom Builder 2
in doom builder.PNG
in doom builder.PNG (284.71 KiB) Viewed 448 times
Here is teh same map in GZDoom
in game.PNG
in game.PNG (269.4 KiB) Viewed 448 times

Re: Black Wall Textures

Posted: Mon Aug 01, 2016 23:49
by Graf Zahl
No, not without having a look at the map.