[2.3pre-918] 4 Visual Bugs with old hardware that don't occur in 1.10pre-1359
Posted: Sat Dec 10, 2016 13:55
On my old 10 year old notebook computer, I'm encountering 4 visual bugs in gzdoom-x64-g2.3pre-918-g48d17f8 that I don't encounter in gzdoom-g1.10pre-1359-g6a8e60c
The computer's stats are
AMD Turion 64 X2 TL-50 processor
ATI Radeon Xpress Series integrated graphics
2GB RAM
Windows Vista Ultimate 64-bit
1 - Random walls in levels will render as white.

2.3pre-918

1.10pre-1359
2 - The texture that surrunds the the status bar renders as white.

2.3pre-918

1.10pre-1359
3 - The fuzz invisibility effect shows up as no effect at all instead of defaulting to the shadow invisibility effect.

2.3pre-918

1.10pre-1359
4 - The invulnerability effect is being rendered as an inverted colors/negative image instead of a grayscale inverted colors/negative image. I'm not sure if this is a bug or an intentional change.

2.3pre-918

1.10pre-1359
The computer's stats are
AMD Turion 64 X2 TL-50 processor
ATI Radeon Xpress Series integrated graphics
2GB RAM
Windows Vista Ultimate 64-bit
1 - Random walls in levels will render as white.

2.3pre-918

1.10pre-1359
2 - The texture that surrunds the the status bar renders as white.

2.3pre-918

1.10pre-1359
3 - The fuzz invisibility effect shows up as no effect at all instead of defaulting to the shadow invisibility effect.

2.3pre-918

1.10pre-1359
4 - The invulnerability effect is being rendered as an inverted colors/negative image instead of a grayscale inverted colors/negative image. I'm not sure if this is a bug or an intentional change.

2.3pre-918

1.10pre-1359