MAP24: Update & Issues
Posted: Wed Jun 14, 2017 14:20
A. UPDATE:
1. MAP24 is the starting map of the "expansion pack"
2. Part 1: The player starts in a prison cell, similar to the start of Paranoia
3. The resonance cascade occurs at the game start (via a skippable cut-scene), causing cell door malfunction, vent grate breakage, & allowing player to escape the prison area
4. Crawling through ducts, the player is able to find her/his way to a "public" area
5. Part of the map is locked down and the player must acquire the Lambda Complex security key (in Map25) to access those areas
6. Access to Map25 requires wearing the HEV suit
7. Part 2: Return to Map24 from Map25 with the Lambda Complex key and proceed to Map26.
8. Parts of the map loosely resemble those of the first map of Paranoia, in that there are the prison cell blocks, and barracks.
9. Significant parts of the map have been changed.
10. Mapping = 100% complete
11. Gameplay = 100% complete
B. ISSUES:
1. <None as yet>
1. MAP24 is the starting map of the "expansion pack"
2. Part 1: The player starts in a prison cell, similar to the start of Paranoia
3. The resonance cascade occurs at the game start (via a skippable cut-scene), causing cell door malfunction, vent grate breakage, & allowing player to escape the prison area
4. Crawling through ducts, the player is able to find her/his way to a "public" area
5. Part of the map is locked down and the player must acquire the Lambda Complex security key (in Map25) to access those areas
6. Access to Map25 requires wearing the HEV suit
7. Part 2: Return to Map24 from Map25 with the Lambda Complex key and proceed to Map26.
8. Parts of the map loosely resemble those of the first map of Paranoia, in that there are the prison cell blocks, and barracks.
9. Significant parts of the map have been changed.
10. Mapping = 100% complete
11. Gameplay = 100% complete
B. ISSUES:
1. <None as yet>