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A_ExtChase

Posted: Sun Dec 04, 2005 10:12
by Deathsong12
I understand what nightmarefast does, but the first two seem to have no effect, and playeract only stops it from moving. What do these three parameters actually do?

Posted: Sun Dec 04, 2005 10:41
by Graf Zahl
The definition is

A_ExtChase(candomelee, candomissile, playactivesound, nightmarefast)

- candomelee specifies whether the monster is allowed to do a melee attack
- candomissile specifies whether the monster is allowed to do a missile attack
- playactivesound specifies whether the active sound may be played randomly
- nightmarefast activates Raven's faster nightmare monsters

Posted: Sun Dec 04, 2005 10:49
by Deathsong12
Thanks a bunch.