I think I just needed a few months to clear my head and work out new ideas. It would be a shame to waste all the ideas that I have. Ideas like large scale marine/monster faceoffs and some serious nonstop battlefield type levels.
I thought it would be cool to start Episode 2: "The Battle" with a landscape chaging earthquake and a battle with 20 Barons of Hell. I have a new weapon idea for this map: The Degrader, which will change enemies to a lesser form (Baron of Hell->Hell Knight)
ALSO: I might release a bugfix editon compatible with GZDoom 1.0.02 soon!
Although the blue horizon is quite good for the eyes, as it adds some more peaceful colorus to that... valley. You'd better have a good excuse why there is a blue sky above lava realm...