Line Type 160 Probs, ana wtf is 161?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Lumpy
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Line Type 160 Probs, ana wtf is 161?

Post by Lumpy »

The only 3D floors I can get to show up is the vavoom style ones. If I use this. Line Type 160, arg1=1, arg2=2, arg3=2, arg4=0 nothing shows up.

Also what does line type 161 do exactly. In Doom Builder it is called "Sector Contents" what does that mean?




[EDIT] OK I understand what was going on with my 3D floor. My block was there I just couldn't see, haha I'm an idiot.

Still curious about 161 though
[/EDIT]
SlayeR
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Post by SlayeR »

161 pretty much just defines the behavior of a vavoom 3d floor. Is the vavoom wiki still down?
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Lumpy
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Post by Lumpy »

Ah thank you sir
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