Skybox viewer

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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that_guy
Posts: 18
Joined: Sat Sep 17, 2005 17:00

Skybox viewer

Post by that_guy »

http://www.nigels.com/glt/gltskybox/

A handy little util for previewing skybox texture sets without having put them in a wad. Has a fullscreen mode which gives a pretty good view of how skybox will look ingame.
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Shinjanji
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Location: Pennsylvania, USA

Post by Shinjanji »

I would figure NSEWUD would have been in that list for name conventions. Guess not. Oh well, a little renaming never killed anyone.
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Enjay
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Post by Enjay »

I only had a quick look... does it allow for different games handling the various faces of the skybox differently? Having spent a bit of time ripping skybox graphics, there doesn't seem to be a consensus on how the graphics should be displayed with reference to orientation etc.
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that_guy
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Post by that_guy »

I've been using it for Halflife and Quake 3 skies and it's worked fine. It won't do 1024x textures however (does 512x and smaller).
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