hexen monsters telefrag?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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wario
Posts: 16
Joined: Tue Jan 24, 2006 20:05

hexen monsters telefrag?

Post by wario »

I transfered some of the hexen monsters to doom with decorate. I noticed they can actually telefrag each other, they can even telefrag the player. So I wonder if there's some flag that can turn telefragging off since i cant seem to find a flag that does this. if not what should I do to turn this off?
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Graf Zahl
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Post by Graf Zahl »

You have to clear the 'TELESTOMP' flag off of them. They need it for the Banishment device to work properly. In Hexen teleporting is a lot more restrictive so the issue wasn't that critical.
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