[1.0.03]Camera bug?

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Alter
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[1.0.03]Camera bug?

Post by Alter »

Hello i have some kind of error on camera! when i'm pressing at it it just rotates ultra fast i can't decrease speed!! also somethin with Camera Change linedef which instead of going to thing tag goes to sector tag which causes all problem!
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error.rar
An error is on camera you must noclip to that area that's after straight lift when you enter building
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Graf Zahl
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Post by Graf Zahl »

If you don't post the script source I can't tell you what you did wrong. In any case it is a mapping problem not an engine problem so I'll move it where it belongs.
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Alter
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Post by Alter »

It's not scripted!
this looks like gzdoom cfg for DB is errored! instead of linedef going into the thing tag 1 moves to the sector tag 1 which is randomly from invisilibity
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Post by Graf Zahl »

In that case play around with the camera's arguments. I don't think that your parameters give useful results.
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Post by Alter »

Meh looks i must use ACS to do cameras!
graf can you fix the gzdoom cfg? i mean DB CFG
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Post by Graf Zahl »

alterworldruler wrote:Meh looks i must use ACS to do cameras!

Why? You have to set the camera's arguments properly, otherwise it will behave exactly the same when used with ACS.
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Post by Alter »

Nope i didn't mean that graf listen carefully the change camera linedef type first argument is errored because instead thing tag it works like sector tag!
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Post by Sir_Alien »

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Paul
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Post by Paul »

Seconded there Mr. Arnold.
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